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Re: Six Flags - 2015

Posted: Thu Sep 04, 2014 10:00 pm
by Dom
Ok i need clarification on something. This new Batman ride is being called the first fourth dimension coaster. But isn't X2 that?

Re: Six Flags - 2015

Posted: Thu Sep 04, 2014 10:05 pm
by Danny
Dom wrote:Ok i need clarification on something. This new Batman ride is being called the first fourth dimension coaster. But isn't X2 that?
It's the first free spin. Basically x2 controls when and how the seats spin, whereas the new Batman ride will spin freely, no control. I guess weight will play as a factor for the intensity of the experience :)

Re: Six Flags - 2015

Posted: Tue Sep 09, 2014 4:06 pm
by Jack
Image

well, this happened…

Re: Six Flags - 2015

Posted: Tue Sep 09, 2014 7:38 pm
by sw7nutter
A mistake on the the crew removing the track. You have to blow torch the track off which requires making the track very wet. Looks like they didn't add enough water.

Re: Six Flags - 2015

Posted: Tue Sep 09, 2014 8:58 pm
by Ryan.B
If that is the true reason :evil: well done, six flags, well done [-o< Certainly went out with a Bang

Re: Six Flags - 2015

Posted: Wed Sep 10, 2014 7:26 am
by Jack
you do know that the construction team is RMC's own? ;)

Re: Six Flags - 2015

Posted: Sun Mar 29, 2015 10:29 pm
by Aidan Lowe
Construction vlog posted a few days ago, track is now complete on Batman: The Ride at Six Flags Fiesta Texas

Vlog: " onclick="window.open(this.href);return false;
Wiki: http://en.wikipedia.org/wiki/Batman:_The_Ride_(Six_Flags_Fiesta_Texas" onclick="window.open(this.href);return false;)
POV Animation: " onclick="window.open(this.href);return false;
RCDB: http://rcdb.com/12283.htm" onclick="window.open(this.href);return false;

Re: Six Flags - 2015

Posted: Mon Apr 27, 2015 10:50 pm
by Jack
" onclick="window.open(this.href);return false;

it would seem that Wicked Cyclone has begun testing :)

Re: Six Flags - 2015

Posted: Tue Apr 28, 2015 12:11 am
by Aidan Lowe
Love the reaction at the end as it goes into the break run, everyone knowing their work was a success. :clap:

Re: Six Flags - 2015

Posted: Wed May 06, 2015 7:19 am
by Jack
POV released for Wicked Cyclone! :)

Re: Six Flags - 2015

Posted: Wed May 06, 2015 1:00 pm
by Dom
That looks really fun but it also looks extremely rough and jolty.

Re: Six Flags - 2015

Posted: Wed May 06, 2015 2:02 pm
by sw7nutter
It reminds me of no limits where the banking over corrects itself. It doesn't look like that much fun, more just pain. Another woodie ruined by RMC. I may be completely wrong and they may be very good but from POV's I'm not a RMC fan.

Re: Six Flags - 2015

Posted: Wed May 06, 2015 4:05 pm
by Jack
I believe that is just the camera, Dom :) Goliath at Six Flags Great America had an even shakier camera but is apparently very smooth :)

I have to completely disagree, SW7N, it all looks very wrong I will concede, but it looks wrong in all the right ways! Everything down to the outward banked turns just seem to work so well with what was meant to be achieved with this ride :)

Re: Six Flags General Discussion

Posted: Thu Mar 03, 2016 2:54 pm
by lewis97
Six Flags have today announced that they will be adding VR Coaster technology to nine of their coasters for 2016. Here's a video of 'The New Revolution' version and more information is available on their website.

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Six Flags and Samsung Partner to Launch First Virtual Reality Roller Coasters in North America

Samsung is “Official Technology Partner” at Six Flags Theme Parks Nationwide

Six Flags Entertainment Corporation, and Samsung Electronics America, Inc., today announced a broad marketing partnership which appoints Samsung as the “Official Technology Partner” of the world’s largest regional theme park company. The partnership includes the debut of ground-breaking experiences coming to nine Six Flags parks—North America’s first Virtual Reality (VR) Roller Coasters, using Samsung Gear VR powered by Oculus.

In partnership with Samsung, Six Flags is taking its signature brand of thrills to the next level and beyond in fully immersive, virtual riding experiences using Samsung Gear VR. Some of Six Flags’ most popular coasters will be equipped to allow riders wearing Samsung Gear VR headsets to feel the heart-pumping adrenaline of steep drops, inverted loops and powerful twists and turns as gyros, accelerometers and proximity sensors synchronize all of the action in an incredibly realistic 360-degree virtual reality world.

“This remarkable technology is a definite game-changer for theme park rides and represents everything our brand stands for—delivering the most thrilling and innovative rides and attractions in the world,” said John Duffey, Six Flags President and CEO. “With the addition of these virtual reality coasters, Six Flags will be introducing more than double the number of new coasters and rides than we did in 2015, and more than any year in the last decade. Innovation is part of our DNA, and news in every park every year is driving higher guest satisfaction and building strong momentum for our company."

“What makes this partnership so compelling for consumers and the broader tech industry alike is that both companies are committed to pushing the boundaries of what’s possible - and bringing a VR coaster to life is certainly a new and thrilling proposition,” said Marc Mathieu, chief marketing officer at Samsung Electronics America. “Now, people can be immersed into a totally new universe while riding a roller coaster, powered by Samsung Gear VR virtual reality devices. This transforms the modern roller coaster into a totally new, one of a kind sensorial experience - powered by technology. We are excited to work with the premier brand in theme parks to bring Samsung’s VR technology to nine Six Flags locations across the U.S.”

Samsung Gear VR – designed to accelerate virtual reality into the mainstream – provides an untethered, fully-immersive experience with 360-degree content for an extremely high quality mobile VR experience. Built to work with Samsung’s Galaxy S7, Galaxy S7 edge, Galaxy S6, S6 edge, S6 edge+ and Note5, the Gear VR headset utilizes each device’s super AMOLED display to provide the color, clarity and performance needed for an amazing virtual reality experience.

About the VR Roller Coaster Experiences

Six Flags and Samsung will launch the new VR Roller Coasters beginning this month and into the summer, totaling nine coasters across the U.S. On the six New Revolution Virtual Reality Coasters, riders are transported to a futuristic battle to save planet earth from an alien invasion. Riders are the co-pilots in their own fighter jets as they strap in for air-to-air combat. Taking in the view around them, riders will see other aircraft in an underground secret bunker. As the aircraft moves to a landing pad, it begins to launch its thruster engines, lifting the craft straight up through the roof. During the ascent, riders can test fire their weapons using the world’s first-ever interactive gameplay technology on a roller coaster. As riders clear the roof, they realize they are on top of a skyscraper and about to launch off the edge of the building diving straight down on the first drop of the ride. The aircraft races through the city until reaching the edge of the skyline where riders see the mother ship hovering above. The mother ship is heavily protected by drones and the mission is to get past the drones, fire on the mother ship and destroy it. This elite fighter squadron experience will make its debut on the following six roller coasters:
  • Shock Wave at Six Flags Over Texas in Arlington, opening March 10 to Season Pass Holders as a special sneak preview;
  • Dare Devil Dive at Six Flags Over Georgia outside of Atlanta, opening March 12 to Season Pass Holders as a special sneak preview;
  • The New Revolution at Six Flags Magic Mountain near Los Angeles, opening March 26 to Season Pass Holders as a special sneak preview;
  • Ninja at Six Flags St. Louis in Eureka;
  • Steamin’ Demon at The Great Escape in Lake George, New York and
  • Goliath at La Ronde in Montreal.
On Six Flags’ three new SUPERMAN Virtual Reality Coasters, once riders take their seats and fasten the headsets, they will be fully immersed in the 360-degree comic-book world of Metropolis. Guests will be taken on a leisurely (or so they think) tour of the city of Metropolis, courtesy of Lex Corp Sky Tours. Just after departing the station riders encounter Lex Luthor who uses an anti-gravity gun along with his army of Lex Bots to create chaos throughout the city with cars, taxis and buses floating in mid-air around the rider’s vehicle. As the Lexbots continue shooting at the vehicle, SUPERMAN uses heat vison to destroy the anti-gravity gun, causing all objects to suddenly fall, including the train as it takes the first giant drop of the roller coaster. Riders then soar alongside SUPERMAN as he battles the evil Lexbots through hairpin twists and turns, loops, dips and dives before ultimately defeating Lex and the Lexbots, and returning safely back into the station. This amazing adventure will debut on these Superman-branded coasters:
  • SUPERMAN Krypton Coaster at Six Flags Fiesta Texas in San Antonio;
  • SUPERMAN The Ride at Six Flags New England in Agawam, Massachusetts; and
  • SUPERMAN Ride of Steel at Six Flags America in Upper Marlboro, Maryland.

Re: Six Flags General Discussion

Posted: Thu Sep 01, 2016 9:49 am
by lewis97
Six Flags have made their annual announcement for next year's new attractions. 2017 won't see any new major coasters (so no RMCs for that matter) aside from The Joker, the S&S 4D Free Fly clone, coming to Great America, New England and Over Texas.

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Re: Six Flags General Discussion

Posted: Thu Sep 01, 2016 11:48 am
by MakoMania
The S&S free fly clones aren't bad rides, but 3 of them jn a year under the same name is a bit excessive imo.

Fiesta Texas looks to have an interesting new attraction though.

Re: Six Flags General Discussion

Posted: Sun Apr 30, 2017 8:56 am
by Burniel
At their quarterly conference call on Wednesday, Six Flags made the potentially huge announcement that they're looking to buy out some US parks!

Thanks to this (although I imagine this was in the works before the announcement), they have already acquired WaterWorld California, which is just 20 minutes from Six Flags Discovery Kingdom.

Interestingly, Six Flags has previously owned this waterpark, but had to sell it back in 2007 when they lost a lot of their parks, so clearly they have no problems with picking parks up where they left off. I wonder if we'll see any amusment parks trade hands ...

Re: Six Flags General Discussion

Posted: Sun Apr 30, 2017 9:47 am
by MakoMania
There have always been rumors of Six Flags buying the two Busch parks, I really hope not!

Re: Six Flags General Discussion

Posted: Mon Jun 12, 2017 5:35 pm
by Hari
In regards to SFMM, does anybody know why Riddler's Revenge is closed and when it will re-open? I'm going SFMM on 13th August, will it be open by then?

Re: Six Flags General Discussion

Posted: Mon Jun 12, 2017 6:29 pm
by MakoMania
Hari wrote:In regards to SFMM, does anybody know why Riddler's Revenge is closed and when it will re-open? I'm going SFMM on 13th August, will it be open by then?
I believe it is undergoing a complete repaint and as far as I'm aware it should be open again by August.