Nemesis: Sub-Terra Discussion (**contains spoilers**)

General discussion regarding the UK's No.1 Theme Park. Talk about anything and everything Alton Towers here.
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Tom G
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That makes it unlikely I guess but perhaps there'll be changes to accommodate that.

At the end of the day, being forced to exit a ride through a shop is largely what a theme park is all about, so we'll just have to wait and see. I won' be arguing the point any further, as I am not entirely confident of the shop/photo booth idea - it just simply suggests that to me in the first instance.
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Tom G
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AstroDan wrote: Upon closer observation of the building, there are clearly "walls/dividers" inside. You can see them.

There's a larger photo on the TT Facebook page.

:)
Hard to tell on my screen but I'm sure you're right. I just hope they can theme it into the experience properly. IE) rock on the inside of a shipping container you've clearly just stepped out of would not be a good idea. I'm sure they're learning anyway.
AstroDan

Tom G wrote: At the end of the day, being forced to exit a ride through a shop is largely what a theme park is all about,
I wouldn't say that. I can think of dozens upon dozens of major rides that do not exit into a shop. Sure, the attraction may have a shop, but it is often not "forced" to go through it.
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Tom G
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AstroDan wrote:
Tom G wrote: At the end of the day, being forced to exit a ride through a shop is largely what a theme park is all about,
I wouldn't say that. I can think of dozens upon dozens of major rides that do not exit into a shop. Sure, the attraction may have a shop, but it is often not "forced" to go through it.
It's favourable when practicable, there's overwhelming evidence of that across the country really.
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That is certainly a small area to house something significant involving 40 people plus any actors. Whether you think the lifts work well or not, I don't think Towers would break the illusion of the exit lift stopping somewhere before the top, only for you to move through the same level to come out on the surface. I don't think the extra element will be a show in the sense that you all move through and remain stationary whilst whatever 'show' plays out. That being said, I wouldn't have said there is enough room for a walk through type experience in that container.

Bearing all that in mind, I really don't know what to expect here. I would imagine any extra actors will be Phalanx rushing you out or fighting off whatever has been awakened beneath. Lighting, sounds and maybe some effects would work nicely in this section, which would probably best work as a panicked rush out of the facility.

Considering we've heard that ABC are on site this week I would imagine that some alterations to the main ride sequence are being made. As it stands, I really like the show sequence building up to the drop (lights off, air and water, lights on to see the hatched egg) so I hope that isn't changed. I agree with the general census on here though, something needs to be at the bottom but at the same time it's hard to say what would should be there that wouldn't look ridiculous/laughable. Definitely a second drop should be added once you're back at the top (I imagine the ride system simply isn't designed to drop from part way up, I don't know how the braking system works on these towers but I imagine that dropping from anywhere part-way up wouldn't have the same punch as a full drop).
djtruefitt

Im guessing they could change each exit lift, so one is fairly short and one is longer, so that 20 people come our at a time, otherwise having 40 people run through the end could mean its too crowded.
Dormiens-Dave

There is quite a lot of wasted space in the exit corridor that existed before the container was added. if i was Merlin i would have set up so that when you exit the lifts you have to go right before going back on yourselves and entering the container.

Based on once working in a Scare maze i can vouch for how much of a maze you can fit into a small space. They need to make this very Experiment 10 so guests are stressed out by the time they leave.
Last edited by Dormiens-Dave on Sun May 20, 2012 6:27 pm, edited 1 time in total.
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Benzin
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Considering how much Chessie managed to fit into it's mini Vampire maze last year, anything is possible...

Just depends what they're going for...
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AstroDan

Perhaps we could see a Dungeons style "scene"?

This could work better for the whole group?

:)
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aru
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My guess is the doors of the lift open - sirens are going off and it is pitch black with some flashing red lights. The base has been attacked the the Phalanx operatives bitten and infected by the creature from the main chamber. The actors will play infected / injured operatives with ripped clothes, blood, gruesome-ness!

You will have to negotiate the corridors with loud bangs, smoke and moving props like the creature is still on the loose. The exit will be some sort of chase or effect to get people running out of the doors.  :D
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Just incase anyones not clear - the container is 100 billion million times definitely not a shop or an upsell facility.

Hopefully it'll be something to do with the aftermath, as obviously before you just left the lifts and everything was fine - what happens if the monster did escape, or is causing havoc up top?
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I was there today. There were sounds of lots of drilling and hammering and a smell of aerosol paint comming from the ride.

This end seems to be a half partition.

A couple of photos.
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James
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aru wrote: My guess is the doors of the lift open - sirens are going off and it is pitch black with some flashing red lights. The base has been attacked the the Phalanx operatives bitten and infected by the creature from the main chamber. The actors will play infected / injured operatives with ripped clothes, blood, gruesome-ness!
My exact thoughts.

Imagine, the lift doors open... there's no one there, just red lights and warning sirens going off, filled with darkness and smoke. The place could be filled with a tense atmosphere, and then when actors scare you it can be a big shock.

I'm hoping that if a mini scare maze is the plan that they intend on having a big finale/scare, to get everyone running out of that building.

I really hope Alton/Merlin get this right. I doubt things will be 100% next week, as these things do take a few weeks to get 'just right' although on the whole I am really excited for this!  :D
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I think we will see a baby Nemesis skuttle past. Probably on a tv screen behind a fake hole in a wall.
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Dormiens-Dave

Never in the history of TowersTimes has a shipping container been so welcome :D

If done right this will really give the ride some substance and as people are not going on expecting a scare-maze finale if it is a scare maze it really should get some people. I'm also looking forward to the changes ABC are making, obviously there are rumors of multiple drops which would be fantastic but i'm just hoping for a more punchy drop as a minimum.

And please scare me in the bottom zone of the drop.. please :)
stretchy wrote: I think we will see a baby Nemesis skuttle past. Probably on a tv screen behind a fake hole in a wall.
Done well that would actually work, if it was very subtle :D
Last edited by Dormiens-Dave on Sun May 20, 2012 7:24 pm, edited 1 time in total.
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Jordan wrote:
AstroDan wrote: Some sort of sparks (like in Hex Octagon), or similated electric sparks would be awesome!
Thing is, sparks seems such a small thing in terms of effect, and whilst it's lovely to have the added extras, wouldn't the money be better spent on something more substantial that the public might feel extends the attraction?
In Hx they are small. I'm not sure what the spark generators are capable of but the potential to create huge amounts of sparks with a very small amount of metal is there (think welding), its just the fire hazard is an obstacle. Real pyro would need an unacceptable amount of Gerbs (I think they call them) but using metal and high amounts of electric is gonna be similar amount expendables as a fog machine.

Maybe they won't have sparks flying inside Sub Terra but on something outside it could be great.
People will actually think the ride is breaking  :D

Also, can anyone tell us what was "rumored" to be changed? Someone was talking about rumors. :D
edit - K, just read the rumor is multiple drops. kindaa the first thing I said they could do when people were talking about the ride being short.
Last edited by MattsDesigns on Sun May 20, 2012 8:51 pm, edited 1 time in total.
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stretchy
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Dormiens-Dave wrote:
And please scare me in the bottom zone of the drop.. please :)
stretchy wrote: I think we will see a baby Nemesis skuttle past. Probably on a tv screen behind a fake hole in a wall.
Done well that would actually work, if it was very subtle :D
Unfortunately subtlety isn't one of Altons strong points though. But yes it would have to be done with subtlety.
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MinteButtons

stretchy wrote:
Dormiens-Dave wrote:
And please scare me in the bottom zone of the drop.. please :)
stretchy wrote: I think we will see a baby Nemesis skuttle past. Probably on a tv screen behind a fake hole in a wall.
Done well that would actually work, if it was very subtle :D
Unfortunately subtlety isn't one of Altons strong points though. But yes it would have to be done with subtlety.
I would rather have a good ending, I think if a type of monster is added to the bottom cave then it will just end up like The Haunting. Hopefully I'll be proven wrong!
Crab on a stick anyone?
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This anyone...?

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:P
If you go down to the Towers today, you\'d better ride Th13teen. :P
Paul Morgster

AHHH! where's that from?
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