RollerCoaster Tycoon 3
- Burniel
- Member
- Posts: 1553
- Joined: Sat Jun 01, 2013 7:56 pm
- Location: Dragon's Fury's SRQ
Challenge Entry: Casualty
Backstory:
Once there was quiet, beautiful picnic field. Then came the dark ones, who claimed the land, and murdered all who entered their new territory. When the dark ones came to an end, they built a deadly rollercoaster to finish off those who entered after the dark one's extinction. You've entered the field, now you must ride it! Mind your head!
Info:
Excitement: 6.00
Intensity: 4.40
Nausea: 2.10
Height: 107ft
Top Speed: 54mph
Inversions: 0
Near misses: 2
Coaster Type: Vertical Drop coaster
A worded on-ride tour:
Riders immediately climb a steep hill of over 100ft, before a quick turn around and a 3 second holding brake. Riders plummet to the ground, and then have an airtime hill (with near-miss), a small over-banked curve and a half over banked curve into flat track. Then, riders are thrown back to the ground, incurring another near miss. They helix up, then back down, before hitting the brake run and reaching the station.
A video POV:
Photos:
Coaster has no station building, to create further torture to the riders
Backstory:
Once there was quiet, beautiful picnic field. Then came the dark ones, who claimed the land, and murdered all who entered their new territory. When the dark ones came to an end, they built a deadly rollercoaster to finish off those who entered after the dark one's extinction. You've entered the field, now you must ride it! Mind your head!
Info:
Excitement: 6.00
Intensity: 4.40
Nausea: 2.10
Height: 107ft
Top Speed: 54mph
Inversions: 0
Near misses: 2
Coaster Type: Vertical Drop coaster
A worded on-ride tour:
Riders immediately climb a steep hill of over 100ft, before a quick turn around and a 3 second holding brake. Riders plummet to the ground, and then have an airtime hill (with near-miss), a small over-banked curve and a half over banked curve into flat track. Then, riders are thrown back to the ground, incurring another near miss. They helix up, then back down, before hitting the brake run and reaching the station.
A video POV:
Photos:
Coaster has no station building, to create further torture to the riders
Burniel | Great at theme park knowledge, not so great at designing signatures.
- Dom
- Member
- Posts: 2464
- Joined: Thu Dec 30, 2010 11:00 am
- Location: Salisbury, Wiltshire
- Contact:
Was i supposed to give stats?
- scw55
- Member
- Posts: 307
- Joined: Tue Jul 17, 2012 1:41 pm
If you use any CTR, the Intensity, Excitement and Nausea are 100% inaccurate.Pizzazz wrote: Was i supposed to give stats?
Speed and height and # of drops/inversions should be as accurate as vanilla coasters.
-
My teaser is:
w00t. Moar snow -.-
- Fish777
- Member
- Posts: 207
- Joined: Wed May 22, 2013 7:59 am
- Location: Waiting patiently for theme park studio
Sorry about the grid and bad graphics, I forgot to change them to a good setting for filming
But here is a quick teaser video
But here is a quick teaser video
Last edited by Fish777 on Sun Feb 02, 2014 4:15 pm, edited 1 time in total.
- scw55
- Member
- Posts: 307
- Joined: Tue Jul 17, 2012 1:41 pm
I finished my coaster.
I recorded a PoV using Bandicam but the end product is horrid. It's vile. It's abysmal and it makes me very unhappy.
I'm now deciding between doing a 'quick recording' using my Digital camera which will look awful, but at least won't jutter.
Or using the in-game recorder and having to find a way to pass the time (breeding a Taillow in Pokemon Y probably).
I love doing this stuff, I just hate how reality just wants to make it such a pain to produce video content of the things I make.
Issue is resolved. I've acquired legitimately a copy of the full version of fraps which is a miracle with solving my problem. It has recorded a PoV video in real-time and hasn't affected the quality at all. Uploading the PoV to Youtube right this moment. Expect my entry posted in an hour.
I'm now deciding between doing a 'quick recording' using my Digital camera which will look awful, but at least won't jutter.
Or using the in-game recorder and having to find a way to pass the time (breeding a Taillow in Pokemon Y probably).
I love doing this stuff, I just hate how reality just wants to make it such a pain to produce video content of the things I make.
Issue is resolved. I've acquired legitimately a copy of the full version of fraps which is a miracle with solving my problem. It has recorded a PoV video in real-time and hasn't affected the quality at all. Uploading the PoV to Youtube right this moment. Expect my entry posted in an hour.
Last edited by scw55 on Tue Feb 04, 2014 2:45 pm, edited 1 time in total.
- scw55
- Member
- Posts: 307
- Joined: Tue Jul 17, 2012 1:41 pm
My Entry - Cryo
Type: Maurer Söhne X-Train.
Story: They said in the days that came, that the wind bit at your skin. The cold of the wilds seeped into the very fabric of creation itself. It was the dead of winter, the shortest days. They had never experienced a winter like this in living memory.
Some say it came from the lone pool that sat just out of the village. The pool has always been a curiosity of these parts. Despite how cold it got, the smooth silvery surface never solidified. Its lustrous waters would freeze all that would enter it, but freeze, itself would not.
What ever happened, no one survived. The village itself was petrified or suffocated. The wooden beams were glazed with such black ice. Anything else was buried beneath a bed of snow.
No one dares to come to these parts anymore. Not now. The only thing you can seek here is your own demise. Cryo rules this desolate kingdom.
POV: http://www.youtube.com/watch?v=nv5X4hpeLX4&feature=youtu.be
Pictures
The station. Themed based on a Chapel.
Type: Maurer Söhne X-Train.
Story: They said in the days that came, that the wind bit at your skin. The cold of the wilds seeped into the very fabric of creation itself. It was the dead of winter, the shortest days. They had never experienced a winter like this in living memory.
Some say it came from the lone pool that sat just out of the village. The pool has always been a curiosity of these parts. Despite how cold it got, the smooth silvery surface never solidified. Its lustrous waters would freeze all that would enter it, but freeze, itself would not.
What ever happened, no one survived. The village itself was petrified or suffocated. The wooden beams were glazed with such black ice. Anything else was buried beneath a bed of snow.
No one dares to come to these parts anymore. Not now. The only thing you can seek here is your own demise. Cryo rules this desolate kingdom.
POV: http://www.youtube.com/watch?v=nv5X4hpeLX4&feature=youtu.be
Pictures
The station. Themed based on a Chapel.
- Danny
- Member
- Posts: 2153
- Joined: Sun Feb 17, 2013 10:22 pm
- Location: Essex
Pizzazz: Posidons Revenge
Thrill factor: 4
Looks: 4
re- rideability: 3
backstory: 3
2 near misses: 2
Maximum 1 inversions: 2
Height limit 130ft: 2
Realistic: 3
Intensity: 4
Enjoyable: 3
Theming/ scenery: 3
Total: 33
Ilovecoasters: Casualty
Thrill factor: 4
Looks: 4
re- rideability: 3
backstory: 2
2 near misses: 2
Maximum 1 inversions: 2
Height limit 130ft: 2
Realistic: 3
Intensity: 4
Enjoyable: 3
Theming/ scenery: 2
Total: 30
Therideman11: Pterodactyl
Thrill factor: 3
Looks: 4
re- rideability: 4
backstory: 2
2 near misses: 2
Maximum 1 inversions: 2
Height limit 130ft: 2
Realistic: 3
Intensity: 3
Enjoyable: 4
Theming/ scenery: 3
Total: 32
Scw55: Cyro
Thrill factor: 4
Looks: 3
re- rideability: 3
backstory: 3
2 near misses: 2
Maximum 1 inversions: 2
Height limit 130ft: 2
Realistic: 3
Intensity: 4
Enjoyable: 4
Theming/ scenery: 2
Total: 32
Thrill factor: 4
Looks: 4
re- rideability: 3
backstory: 3
2 near misses: 2
Maximum 1 inversions: 2
Height limit 130ft: 2
Realistic: 3
Intensity: 4
Enjoyable: 3
Theming/ scenery: 3
Total: 33
Ilovecoasters: Casualty
Thrill factor: 4
Looks: 4
re- rideability: 3
backstory: 2
2 near misses: 2
Maximum 1 inversions: 2
Height limit 130ft: 2
Realistic: 3
Intensity: 4
Enjoyable: 3
Theming/ scenery: 2
Total: 30
Therideman11: Pterodactyl
Thrill factor: 3
Looks: 4
re- rideability: 4
backstory: 2
2 near misses: 2
Maximum 1 inversions: 2
Height limit 130ft: 2
Realistic: 3
Intensity: 3
Enjoyable: 4
Theming/ scenery: 3
Total: 32
Scw55: Cyro
Thrill factor: 4
Looks: 3
re- rideability: 3
backstory: 3
2 near misses: 2
Maximum 1 inversions: 2
Height limit 130ft: 2
Realistic: 3
Intensity: 4
Enjoyable: 4
Theming/ scenery: 2
Total: 32
Last edited by Danny on Wed Feb 05, 2014 9:33 pm, edited 1 time in total.
- Dom
- Member
- Posts: 2464
- Joined: Thu Dec 30, 2010 11:00 am
- Location: Salisbury, Wiltshire
- Contact:
oh wow!