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Secret Weapons - the end

Posted: Sun Mar 25, 2012 11:08 am
by Rollermad
WARNING : this is a bit depressing.

When do you think the secret weapons will end ???

You got 1 vote and 20 days to do this in. You can see results after you vote and also you can't change your vote so think about it before you press OK. I think it's ------ wait 20 days to find out. Feel free to discus below this post.

Re: Secret Weapons - the end

Posted: Sun Mar 25, 2012 1:43 pm
by Benjy Alton Towers Kid
Well, we know 7 is for sure but Towers still have plenty more great ideas in them. I hanve chosen SW10 but that doesn't mean that Towers won't go on to a new series of projects...

Re: Secret Weapons - the end

Posted: Sun Mar 25, 2012 1:46 pm
by JaykeAT
I think they will keep on going but they might change the name as now people now whats going to happen due to online planning permisson soo that may have a big effect

Re: Secret Weapons - the end

Posted: Sun Mar 25, 2012 1:59 pm
by BigAl
Can we not do that please? It's not going to do anyone any good now, is it? At least say why you don't care and add to the discussion. :)

However, this is a very depressing topic that you've created. I'd never even given it any thought (and I don't suppose very many other people on here have either). I honestly don't know when or if they'll ever end. I hope they don't, but if they did get finished then there's nothing to say that they wouldn't be brought back, like with SW6. But 'SW' is just a code for 'big roller coaster', so as long as Alton continue to make good roller coasters then I'm not fussed. And who's to say that the tag-line won't be transferred to different projects like new dark rides or whatever?

Re: Secret Weapons - the end

Posted: Sun Mar 25, 2012 2:53 pm
by Rollermad
BigAl wrote: Can we not do that please? It's not going to do anyone any good now, is it? At least say why you don't care and add to the discussion. :)

However, this is a very depressing topic that you've created. I'd never even given it any thought (and I don't suppose very many other people on here have either). I honestly don't know when or if they'll ever end. I hope they don't, but if they did get finished then there's nothing to say that they wouldn't be brought back, like with SW6. But 'SW' is just a code for 'big roller coaster', so as long as Alton continue to make good roller coasters then I'm not fussed. And who's to say that the tag-line won't be transferred to different projects like new dark rides or whatever?
Yep sorry I haven't been on a while ;/
I really doubt they will end and as everyone goes by I think they'll get better and better. Sorry I know it's a bit depressing.

Re: Secret Weapons - the end

Posted: Sun Mar 25, 2012 3:23 pm
by Blaze
Secret Weapons are just codenames for large rollercoasters dureing development. Even if they decide to stop using the SWX format, they'll still build large, themed coasters, and we'll probably still refer to them as SWs as well.

Re: Secret Weapons - the end

Posted: Sun Mar 25, 2012 3:27 pm
by BigAl
Blaze wrote: Secret Weapons are just codenames for large rollercoasters dureing development. Even if they decide to stop using , and we'lthe SWX format, they'll still build large, themed coasters, and we'll probably still refer to them as SWs as well.
Exactly. And if the park stops making big coasters then that's the end of it all! That won't happen. :)

Re: Secret Weapons - the end

Posted: Sun Mar 25, 2012 4:57 pm
by Rollermad
BigAl wrote:
Blaze wrote: Secret Weapons are just codenames for large rollercoasters dureing development. Even if they decide to stop using , and we'lthe SWX format, they'll still build large, themed coasters, and we'll probably still refer to them as SWs as well.
Exactly. And if the park stops making big coasters then that's the end of it all! That won't happen. :)
Yeah blaze what you say is true but I'm talking mainly about SW's not SWX's also what does SWX stand for.

Re: Secret Weapons - the end

Posted: Sun Mar 25, 2012 5:38 pm
by fredward
Hes refering to alegebra where X is equal to any number.
So SWX would equal any secret weapon past, present and future...

Re: Secret Weapons - the end

Posted: Sun Mar 25, 2012 7:11 pm
by Stelios7
Although the poll is pretty useless. This is a interesting topic, I would prefer worlds best than constant gimmicks, I think they may vary over this in the future.

Re: Secret Weapons - the end

Posted: Sun Mar 25, 2012 8:22 pm
by Rollermad
fredward wrote: Hes refering to alegebra where X is equal to any number.
So SWX would equal any secret weapon past, present and future...

Thanks !

Re: Secret Weapons - the end

Posted: Sun Mar 25, 2012 10:45 pm
by Jammydodger
I should imagine if they keep delivering poor results, a shake up will eventually lead to a new strategy, and in the new strategy, the ride codenames being changed.

For example a plan to recover customers from all angles by pouring money into projects in scale with THE SWARM in a few consecutive seasons. e.g Operation: Recovery 1 -- OR1/2/3/4 just an example but you get the gist.

Re: Secret Weapons - the end

Posted: Mon Mar 26, 2012 7:31 am
by Stelios7
I doubt there will be a pattern of every three years for a Secret Weapon whenthe technology moves on Alton would want to be the first to get it wouldn't they?

Re: Secret Weapons - the end

Posted: Mon Mar 26, 2012 9:49 am
by Bear
Judging by N:ST's performance this weekend, SW7 is now Alton's last opportunity to blow everyone away. That doesn't mean to have a lot of people say very different things, it means to have a ride that knocks the socks off >95% of those who ride it.

At this point we all know it's essentially a Euro-Fighter, which isn't exactly great, but they have a fairly good base from which to construct an amazing attraction. If it ends up failing in the way that N:ST did, then I think a lot of Towers fans will stop having faith in Alton's ability to put out world-class rides, and just look elsewhere.

Re: Secret Weapons - the end

Posted: Mon Mar 26, 2012 12:01 pm
by Adz
Arguably the last true 'Secret Weapon' was Air. It was the last 'world class' addition the park made.

A Eurofighter for all its merits does not deserve the title of 'Secret Weapon' and as for Th13teen, need I go into that?

Re: Secret Weapons - the end

Posted: Mon Mar 26, 2012 5:07 pm
by Blaze
Adz wrote:A Eurofighter for all its merits does not deserve the title of 'Secret Weapon' and as for Th13teen, need I go into that?
Since when did ride hardware come into it. I'd say 8 inversions minimum, an interlocking/duelling layout and the longest coaster to be built in the country for ages is more than worthy, let alone the huge theming pieces and the large station. Once again, all a SW is is a large scale, themed coaster that in some way is unique and innovative.

Re: Secret Weapons - the end

Posted: Mon Mar 26, 2012 7:20 pm
by CoasterCrazyChris
Blaze wrote:
Adz wrote:A Eurofighter for all its merits does not deserve the title of 'Secret Weapon' and as for Th13teen, need I go into that?
Since when did ride hardware come into it. I'd say 8 inversions minimum, an interlocking/duelling layout and the longest coaster to be built in the country for ages is more than worthy, let alone the huge theming pieces and the large station. Once again, all a SW is is a large scale, themed coaster that in some way is unique and innovative.
If it's like SAW (or even Speed tbh), regardless of inversions, it is not worthy of SW status. They just feel too cheap and rough, and are far too common.

Re: Secret Weapons - the end

Posted: Mon Mar 26, 2012 7:23 pm
by Blaze
You can't move for B&M Inverts these days, there must be nearly 30 of them now.

It's clearly not like Saw. It actually has a layout to speak of for starters.

Re: Secret Weapons - the end

Posted: Mon Mar 26, 2012 7:30 pm
by CoasterCrazyChris
Blaze wrote: You can't move for B&M Inverts these days, there must be nearly 30 of them now.

It's clearly not like Saw. It actually has a layout to speak of for starters.
If I actually come off without a headache, and the feeling that i've just had the thrill of my life, as oppose to being restrained in a tiny car and tortured for several minutes (ala SAW), then I would deem the ride a success.

At the present time, I do not know enough to be convinced that we are not just getting the next SAW.

Neither, at this time am I convinced we will get an amazingly themed ride. Sure, the centrepiece looks outstanding, but asides from this there is little of note.

:)

Re: Secret Weapons - the end

Posted: Mon Mar 26, 2012 7:54 pm
by phillipvass
I think most people only consider the B&M's to be true SW's...

Thirteen is nowhere near the others in terms of ride experience and landscaping (Yes, even Air). Until we get another B&M the last SW was Air in my opinion, and i'm very skeptical about a cramped up Eurofighter rescuing the SW's status...

It may be time to accept that the park uses this project codename as nothing more than a marketing ploy to get the fans excited, they'd probably call Rita and Sonic Spinball SW's if they were built nowadays...