Cedar Point

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lewis97
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Today saw a couple of sections of track for the drop from the MCBR go up.

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Liam.W
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Credit: @TonyClarkCP on Twitter
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lewis97
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More of the drop from the MCBR went up yesterday, with the other support being partially assembled/erected today ready for them to lift the MCBR tomorrow.

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@TonyClarkCP posted this to Twitter with the caption "I think we're missing a piece..."
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lewis97
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Although the webcam is a little out of focus right now, you should be able to see that more of the dive loop's entrance has been installed today (the first sections went in a couple of days ago), and that the crew are working late tonight to set the final brake run in place.

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Here are also some images from Tony Clark's Twitter.

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lewis97
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Although there hasn't been any more track put up since the last post, all the remaining supports now look to be on site, with most assembled on the ground and a couple of the smaller ones set onto their footers.

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Owen
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MakoMadness have an update, showing that Valravn's train was revealed today, it shows the new tests into and the, odd, colour scheme -

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Ground level construction -

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Here's the full front row of the train, from Wonder World Facebook -

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Burniel
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I don't like the look of those trains - they contrast the track colour in a bad way.
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Dom
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I must admit the more of this i see the more i am beginning to like it. The train colour scheme isn't that great, but it might be a grower. Are B&M trying to roll out that type of restraint now on all their new coasters? or is just on a select few?
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Capt.Barnacles
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It's B&M moving into a new generation of their coasters. Valravn will be the first second gen Dive Machine coaster, just as Banshee was the first true 2nd gen invert. Though one could count OzIris as the first due to the lack of a pre drop. Less and less B&Ms are being made with pre drops too, the last one was Hair Raiser at Ocean City, and that opened in 2011.
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Owen
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You would think they'd make it look half decent then :lol
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lewis97
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To be fair we haven't seen a full train on the track yet, so I'd be reluctant to form a full opinion until then.

Although I don't find the colour scheme as a whole the most appealing, it has grown on me since the original announcement, especially now that we've seen what it actually looks like installed.
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stealthsmiler
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Couldnt lap bars work on a dive machine, I think they would feel great, you'd feel so exposed as you dropped. Ones similar to Shambhala, or are they not suitable for inversions.

As for these restraints - I like them
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Burniel
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I've noticed something else about the restraints: surely this type is quite wide for a Dive? The last thing you want on a Dive coaster is more width, surely.
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NemesisRider
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stealthsmiler wrote:Couldnt lap bars work on a dive machine, I think they would feel great, you'd feel so exposed as you dropped. Ones similar to Shambhala, or are they not suitable for inversions.

As for these restraints - I like them
I see what you mean about lap bars. Take the MACK Lost Gravity trains, they use lap bars and some of the seats have no floor. If these had more seats per row and had more cars then MACK could have great dive coaster trains.
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Max
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Dan C wrote:It's B&M moving into a new generation of their coasters. Valravn will be the first second gen Dive Machine coaster
Surely this will be third gen, as I thought Oblivion and G5 were the only first generation dive coasters.
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Owen
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Although it'd be interesting, imagine how uncomfortable it would be to have lap bars on the holding brake, because your feet won't have something to push on and your upper body wouldn't have something to be held by, your entire body weight would be being held by that one bar right near your belly and crotch. Personally, I don't find the idea of having my body weight being held by that area alone that appealing, but each to their own.
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Liam.W
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The dive loop looks pretty much complete!
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lewis97
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The Dive Loop is now complete and the track begins its ascent into the Zero-g Roll.

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lewis97
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The entrance of the Zero-g roll went up today, along with supports for the airtime hill and the exit of the helix that follows the roll.

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EDIT: A couple more supports went up after I posted, namely one for the exit from the airtime hill and another for the entrance to the final brake run.

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